BASEBALL DICE GAME

RULES

DICE BASEBALL

Dice Required: Recommended 1d4, 1d6 (for keeping track of “Individual Effort” uses per player), 1d8, 1d10, 1d12, and 1d20 per player. Any rules that are not stated follow the standard Major League Baseball ruleset. 

GAMEPLAY

Beginning the Game: Each player rolls a d20. The player with the highest roll is the Home Team. In the event of a tie, repeat this process until a winner is determined.

Pitching & Batting:

The Pitcher and the Batter each roll a 1d10 to determine how they perform. These rolls are to be performed simultaneously. When determining the difference between the results of the Batter’s roll and the Pitcher’s roll subtract the results (Ex. A Batter’s roll of 8 minus a Pitcher’s result of 5 = 3 which results in a ball).

Hit Roll:

The Batter rolls a 1d20 to determine the results of a Hit.

Defense Roll:

The Fielder rolls a 1d4 to determine what base the ball is thrown to for the out. The result on the d4 corresponds with a base.

Defense Roll Examples:

OPTIONAL ADVANCED RULES - SPECIAL PLAYS

In the Zone: Once per game as the Pitcher, each player at any time during a single inning, and for the rest of that inning, can use a 1d12 die instead of a 1d10 die for their Pitching rolls.

Hot Bats: Once per game as the Batter, each player at any time during a single inning, and for the rest of that inning, can use a 1d12 die instead of a 1d10 die for their Batting rolls.

Individual Effort: Each player has 6 Individual Effort uses per game (tracked with the d6 die) that represent the ability to dig deep and make incredible plays. Different plays require different levels of effort.